Total number of publications: 16
Articles
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A scoping literature review on influencing factors in live-streaming spectatorship experience
ENTERTAINMENT COMPUTING, year: 2025, volume: 52, edition: 1, DOI
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Exploring the effects of metacognitive prompts on learning outcomes: An experimental study in higher education
Australasian Journal of Educational Technology, year: 2025, volume: 41, edition: 1, DOI
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Immersive and Interactive Learning With eDIVE: A Solution for Creating Collaborative VR Education Experiences
COMPUTER GRAPHICS FORUM, year: 2025, volume: 44, edition: 1, DOI
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INSIGHT: Combining Fixation Visualizations and Residual Neural Networks for Dyslexia Classification from Eye-Tracking Data
DYSLEXIA, year: 2025, volume: 31, edition: 1, DOI
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Play, watch, analyze, repeat: How do players develop competitive gaming skills?
Entertainment Computing, year: 2025, volume: 52, DOI
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The effect of individual visual sensitivity on time perception
SCIENTIFIC REPORTS, year: 2025, volume: 15, edition: 6589, DOI
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The Language of Infographics: Toward Understanding Conceptual Metaphor Use in Scientific Storytelling
IEEE Transactions on Visualization and Computer Graphics, year: 2025, volume: 31, edition: 1, DOI
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Visual Support for the Loop Grafting Workflow on Proteins
IEEE Transactions on Visualization and Computer Graphics, year: 2025, volume: 31, edition: 1, DOI
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Who Let the Guards Out: Visual Support for Patrolling Games
IEEE Transactions on Visualization and Computer Graphics, year: 2025, volume: 31, edition: 1, DOI