Publication details

An Initial Study to Assess the Perceived Realism of Agent Crowd Behaviour in a Virtual City

Authors

O'CONNOR Stuart LIAROKAPIS Fotis PETERS Christopher

Year of publication 2013
Type Article in Proceedings
Conference Proc. of the 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2013)
Citation
web http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=6624220&url=http%3A%2F%2Fieeexplore.ieee.org%2Fiel7%2F6621245%2F6623306%2F06624220.pdf%3Farnumber%3D6624220
Doi http://dx.doi.org/10.1109/VS-GAMES.2013.6624220
Description This paper examines the development of a crowd simulation in a virtual city, and a perceptual experiment to identify features of behaviour which can be linked to perceived realism. This research is expected to feedback into the development processes of simulating inhabited locations, by identifying the key features which need to be implemented to achieve more perceptually realistic crowd behaviour. The perceptual experimentation methodologies presented can be adapted and potentially utilised to test other types of crowd simulation, for application within computer games or more specific simulations such as for urban planning or health and safety purposes.

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