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Publication details
Editorial for special issue on interactive virtual environments for serious games
Authors | |
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Year of publication | 2018 |
Type | Article in Periodical |
Magazine / Source | Virtual Reality |
MU Faculty or unit | |
Citation | |
web | https://link.springer.com/article/10.1007%2Fs10055-018-0340-9#citeas |
Doi | http://dx.doi.org/10.1007/s10055-018-0340-9 |
Keywords | virtual reality; serious games |
Description | For much of the general public, ‘Virtual Reality’ is almost synonymous with ‘gaming’. In the early 1990s, gamers would pay premium prices to experience VR in the arcade, using the systems produced by the Virtuality Group, such as the 1000CS and 1000SD. These machines, which cost upwards of 60,000$ at the time, were for many people the first taste of virtual reality. |