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Publication details
Gamified reading: A library quest in an ESP course
| Authors | |
|---|---|
| Year of publication | 2025 |
| Type | Appeared in Conference without Proceedings |
| MU Faculty or unit | |
| Citation | |
| Description | This presentation introduces a library game designed for and used in an ESP course for students at the Faculty of Science. The game takes place partly in the university library and partly in the classroom, where students complete tasks based on the books they are assigned to find in the library. |