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Publication details
Occlusion Culling in Dynamic Scenes
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Year of publication | 2007 |
Type | Monograph |
MU Faculty or unit | |
Citation | |
Description | This thesis presents a new system for fast rendering of complex scenes. The system is based on occlusion culling, which is resolved with the help of the occlusion query function. The culling algorithm is capable to solve the visibility not only on object level, but is able to cull only specific parts of an object. Furthermore, dynamically changing scenes are also supported natively is such extent that all objects can be moving at the same time. |
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