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Brain-controlled NXT Robot - Tele-operating a robot through brain electrical activity
Autoři | |
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Rok publikování | 2011 |
Druh | Článek ve sborníku |
Konference | Proc. of the 3rd International Conference in Games and Virtual Worlds for Serious Applications (VS-Games 2011) |
Citace | |
www | http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=5962098&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D5962098 |
Doi | http://dx.doi.org/10.1109/VS-GAMES.2011.27 |
Popis | This paper focuses on the research of human-robot interaction through tele-operation with the help of brain-computer interfaces (BCIs). To accomplish that, a working system has been created based on off-the-shelf components. The experimental prototype uses the basic movement operations and obstacle detection of a Lego Mindstroms NXT Robot. There are two versions of this prototype, taking readings from the users' brain electrical activity in real-time performance. The first version is made by using a Neurosky Mindset, and is based on the attention levels of the user as the robot accelerates or decelerates. The second version is using an Emotiv Epoc headset taking readings from 14 sensors, being able to control fully the robot. |