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Green@CU: An environmental Game for Residential Accommodation

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PETRIDIS Panagiotis LIAROKAPIS Fotis LAMERAS Petros HENDRIX Maurice DUNWELL Ian BABAOUKAS Anastasios SMITHSON Elise GATERELL Mark

Rok publikování 2015
Druh Článek ve sborníku
Konference Proc. of the 9th Int'l Conference on Interactive Mobile and Communication Technologies and Learning 2015 (IMCL 2015), Special Session: Mobile Serious Games for Creativity, Cognition and Innovation in Education
Fakulta / Pracoviště MU

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Citace
www http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7359601&tag=1
Doi http://dx.doi.org/10.1109/IMCTL.2015.7359601
Obor Informatika
Klíčová slova Environmental games; Game based learning; Immersion; Serious games
Popis The importance of using games for supporting behavioural and attitudinal change has been explored in the literature, most recently the games for change movement has promulgated the use of games for supporting altruistic changes that have a positive impact upon the environment. This paper presents a Serious Game designed for University students and its main aim is to educate them about environmental issues. In particular, the focus lies in the importance of saving energy. A user study with 42 participants assessed the feeling of presence of the whole virtual learning experience.

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