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Publication details
Editorial for special issue on serious games and education
Authors | |
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Year of publication | 2017 |
Type | Article in Periodical |
Magazine / Source | Journal of Computing in Higher Education |
MU Faculty or unit | |
Citation | |
web | https://link.springer.com/article/10.1007/s12528-017-9147-z |
Doi | http://dx.doi.org/10.1007/s12528-017-9147-z |
Keywords | serious games; education |
Description | Serious games are non-leisure applications of gaming technologies and allow for educational and social interactions. The applications of these technologies are very broad and this special issue has attracted contributions from areas such as gamification, narratives, game design, simulation and pedagogy to give a few examples. The ambition of this special issue is to trigger debate and discussion around these key issues and themes and to continue to frame future research. |