Informace o publikaci

Editorial for special issue on serious games and education

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LIAROKAPIS Fotis DEBATTISTA Kurt

Rok publikování 2017
Druh Článek v odborném periodiku
Časopis / Zdroj Journal of Computing in Higher Education
Fakulta / Pracoviště MU

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Citace
www https://link.springer.com/article/10.1007/s12528-017-9147-z
Doi http://dx.doi.org/10.1007/s12528-017-9147-z
Klíčová slova serious games; education
Popis Serious games are non-leisure applications of gaming technologies and allow for educational and social interactions. The applications of these technologies are very broad and this special issue has attracted contributions from areas such as gamification, narratives, game design, simulation and pedagogy to give a few examples. The ambition of this special issue is to trigger debate and discussion around these key issues and themes and to continue to frame future research.

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